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authorFred Hebert <mononcqc@ferd.ca>2017-08-10 11:12:05 -0400
committerFred Hebert <mononcqc@ferd.ca>2017-08-10 11:12:05 -0400
commitfa82f5bee491002fd4c3718697becbdddb7d1161 (patch)
treefb9b9b4e5df9f91efccc89882c0ca1c6cefba14f /test/rebar_pkg_SUITE_data/badpkg-1.0.0.tar
parent2939110eb85bed0dd494bf0ddeb4c07f5e46bfc7 (diff)
Remove duplicate ebins from escripts
During the building of escripts, multiple passes are done. Two of them may end up duplicating content: one that gathers all of the beam files that will be needed for the app to work, and a second one that goes over the ebin/ directory of the root application to grab all the stuff in there, prior to the run. This allows to grab whatever could be required for runtime without breaking the rest (or so I think), and sticks them at the front of the archive, where it needs to sit for things to work fine. Whenever the ebin/ directory contains a pre-compile .beam file, it gets fetched both from the first pass described and the latter one. This results in duplicate entries in the resulting zip files used for the escript and makes the executable larger than it needs to be. The patch is a simple 1:1 removal of duplicate values. Since large pre-populated ebin/ directories are pretty rare, this should not be too costly for the vast majority of users. Fixes #1577
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