%% -*- erlang-indent-level: 4;indent-tabs-mode: nil -*- %% ex: ts=4 sw=4 et -module(rebar_plugins). -export([project_plugins_install/1 ,top_level_install/1 ,project_apps_install/1 ,install/2 ,handle_plugins/3 ,handle_plugins/4]). -include("rebar.hrl"). %% =================================================================== %% Public API %% =================================================================== -spec project_plugins_install(rebar_state:t()) -> rebar_state:t(). project_plugins_install(State) -> Profiles = rebar_state:current_profiles(State), State1 = rebar_state:allow_provider_overrides(State, true), State2 = lists:foldl(fun(Profile, StateAcc) -> Plugins = rebar_state:get(State, {project_plugins, Profile}, []), handle_plugins(Profile, Plugins, StateAcc) end, State1, Profiles), rebar_state:allow_provider_overrides(State2, false). -spec top_level_install(rebar_state:t()) -> rebar_state:t(). top_level_install(State) -> Profiles = rebar_state:current_profiles(State), lists:foldl(fun(Profile, StateAcc) -> Plugins = rebar_state:get(State, {plugins, Profile}, []), handle_plugins(Profile, Plugins, StateAcc) end, State, Profiles). -spec project_apps_install(rebar_state:t()) -> rebar_state:t(). project_apps_install(State) -> Profiles = rebar_state:current_profiles(State), ProjectApps = rebar_state:project_apps(State), lists:foldl(fun(Profile, StateAcc) -> StateAcc1 = case Profile of default -> %% default profile top level plugins %% are installed in run_aux StateAcc; _ -> Plugins = rebar_state:get(State, {plugins, Profile}, []), handle_plugins(Profile, Plugins, StateAcc) end, lists:foldl(fun(AppInfo, StateAcc2) -> Plugins2 = rebar_app_info:get(AppInfo, {plugins, Profile}, []), handle_plugins(Profile, Plugins2, StateAcc2) end, StateAcc1, ProjectApps) end, State, Profiles). -spec install(rebar_state:t(), rebar_app_info:t()) -> rebar_state:t(). install(State, AppInfo) -> Profiles = rebar_state:current_profiles(State), %% don't lose the overrides of the dep we are processing plugins for Overrides = rebar_app_info:get(AppInfo, overrides, []), StateOverrides = rebar_state:get(State, overrides, []), AllOverrides = Overrides ++ StateOverrides, State1 = rebar_state:set(State, overrides, AllOverrides), State2 = lists:foldl(fun(Profile, StateAcc) -> Plugins = rebar_app_info:get(AppInfo, {plugins, Profile}, []), Plugins1 = filter_existing_plugins(Plugins, StateAcc), handle_plugins(Profile, Plugins1, StateAcc) end, State1, Profiles), %% Reset the overrides after processing the dep rebar_state:set(State2, overrides, StateOverrides). filter_existing_plugins(Plugins, State) -> PluginNames = lists:zip(Plugins, rebar_state:deps_names(Plugins)), AllPlugins = rebar_state:all_plugin_deps(State), lists:filtermap(fun({Plugin, PluginName}) -> case rebar_app_utils:find(PluginName, AllPlugins) of {ok, _} -> false; _ -> {true, Plugin} end end, PluginNames). handle_plugins(Profile, Plugins, State) -> handle_plugins(Profile, Plugins, State, false). handle_plugins(Profile, Plugins, State, Upgrade) -> %% Set deps dir to plugins dir so apps are installed there Locks = rebar_state:lock(State), DepsDir = rebar_state:get(State, deps_dir, ?DEFAULT_DEPS_DIR), State1 = rebar_state:set(State, deps_dir, ?DEFAULT_PLUGINS_DIR), %% Install each plugin individually so if one fails to install it doesn't effect the others {_PluginProviders, State2} = lists:foldl(fun(Plugin, {PluginAcc, StateAcc}) -> {NewPlugins, NewState} = handle_plugin(Profile, Plugin, StateAcc, Upgrade), NewState1 = rebar_state:create_logic_providers(NewPlugins, NewState), {PluginAcc++NewPlugins, NewState1} end, {[], State1}, Plugins), %% reset deps dir State3 = rebar_state:set(State2, deps_dir, DepsDir), rebar_state:lock(State3, Locks). handle_plugin(Profile, Plugin, State, Upgrade) -> try {Apps, State2} = rebar_prv_install_deps:handle_deps_as_profile(Profile, State, [Plugin], Upgrade), {no_cycle, Sorted} = rebar_prv_install_deps:find_cycles(Apps), ToBuild = rebar_prv_install_deps:cull_compile(Sorted, []), %% Add already built plugin deps to the code path PreBuiltPaths = [rebar_app_info:ebin_dir(A) || A <- Apps] -- ToBuild, code:add_pathsa(PreBuiltPaths), %% Build plugin and its deps [build_plugin(AppInfo, Apps, State2) || AppInfo <- ToBuild], %% Add newly built deps and plugin to code path State3 = rebar_state:update_all_plugin_deps(State2, Apps), NewCodePaths = [rebar_app_info:ebin_dir(A) || A <- ToBuild], %% Store plugin code paths so we can remove them when compiling project apps State4 = rebar_state:update_code_paths(State3, all_plugin_deps, PreBuiltPaths++NewCodePaths), rebar_paths:set_paths([plugins, deps], State4), {plugin_providers(Plugin), State4} catch ?WITH_STACKTRACE(C,T,S) ?DEBUG("~p ~p ~p", [C, T, S]), ?WARN("Plugin ~p not available. It will not be used.", [Plugin]), {[], State} end. build_plugin(AppInfo, Apps, State) -> Providers = rebar_state:providers(State), S = rebar_state:all_deps(State, Apps), S1 = rebar_state:set(S, deps_dir, ?DEFAULT_PLUGINS_DIR), rebar_prv_compile:compile(S1, Providers, AppInfo). plugin_providers({Plugin, _, _, _}) when is_atom(Plugin) -> validate_plugin(Plugin); plugin_providers({Plugin, _, _}) when is_atom(Plugin) -> validate_plugin(Plugin); plugin_providers({Plugin, _}) when is_atom(Plugin) -> validate_plugin(Plugin); plugin_providers(Plugin) when is_atom(Plugin) -> validate_plugin(Plugin). validate_plugin(Plugin) -> _ = application:load(Plugin), case application:get_env(Plugin, providers) of {ok, Providers} -> Providers; undefined -> Exports = Plugin:module_info(exports), case lists:member({init,1}, Exports) of false -> ?WARN("Plugin ~p does not export init/1. It will not be used.", [Plugin]), []; true -> [Plugin] end end.