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authorLinus Nordberg <linus@nordu.net>2010-09-02 00:20:31 +0200
committerLinus Nordberg <linus@nordu.net>2010-09-02 00:20:31 +0200
commit48b620f3122749897f286fb4552230767a8baa29 (patch)
treec638f56bb37c6b68e6133e7ddbcfafae63801a1c /lib
parent4a7d2fa4f75050545d0834613baab3afb1818a38 (diff)
Split libradsec.h in -base.h and -libevent.h.
Diffstat (limited to 'lib')
-rw-r--r--lib/libradsec-base.h92
-rw-r--r--lib/libradsec-libevent.h102
-rw-r--r--lib/libradsec.h106
3 files changed, 201 insertions, 99 deletions
diff --git a/lib/libradsec-base.h b/lib/libradsec-base.h
new file mode 100644
index 0000000..5a80ab8
--- /dev/null
+++ b/lib/libradsec-base.h
@@ -0,0 +1,92 @@
+/** @file libradsec-minimal.h
+ @brief Low level API for libradsec. */
+
+/* FIXME: License blurb goes here. */
+
+#include "libevent.h"
+
+/* Example usage. */
+#if 0
+{
+ fd = rs_connect (address, psk);
+ if (!fd)
+ /* check errno */ ;
+ n = read (fd, buf, buflen);
+ struct rs_packet *p = rs_packet_new (buf, buflen, &count);
+ if (!p)
+ {
+ if (count < 0)
+ /* check errno */ ;
+ else
+ /* need another COUNT octets */ ;
+ }
+ else
+ /* next unused octet is at buf+count */
+
+ n = rs_packet_serialize (p, buf, buflen);
+ if (n < 0)
+ /* invalid packet */ ;
+ else if (n == 0)
+ /* out of buffer space */ ;
+ else
+ write (fd, buf, n);
+
+ if (p)
+ rs_packet_free(p);
+ if (fd)
+ rs_disconnect(fd);
+}
+#endif
+
+
+/* Function prototypes. */
+
+/** Establish a connection.
+
+ @param type Connection type.
+ @param addr Network address to connect to.
+ @param cred Credentials, or NULL.
+
+ @return A file descriptor or -1 if an error occurred, in which
+ case errno is set appropriately. */
+int rs_connect(enum rs_conn_type type,
+ const struct sockaddr_storage *addr,
+ const struct rs_credentials *cred);
+
+/** Disconnect.
+
+ @param fd File descriptor to close.
+
+ @return 0 on success or -1 if an error occurred, in which case
+ errno is set appropriately. */
+int rs_disconnect(int fd);
+
+/** Allocate and initialize a packet object from a buffer containing a
+ packet as seen on the wire. Free the packet using @a
+ rs_packet_free().
+
+ @param buf
+ @param buflen
+ @param count
+
+ @return Packet or NULL on error or not enough data in @a buf. If
+ return value is NULL and @a count is < 0, an error has occurred
+ and errno is set appropriately. If return value is NULL and @a
+ count is > 0 it shows the number of bytes needed to complete the
+ packet.
+*/
+struct rs_packet *rs_packet_new(const uint8_t *buf,
+ size_t buflen,
+ ssize_t *count);
+
+/** Free a packet object that has been allocated by @a
+ rs_packet_new().
+
+
+*/
+void rs_packet_free(struct rs_packet *packet);
+
+/** Serialize a packet. */
+ssize_t rs_packet_serialize(const struct rs_packet *packet,
+ uint8_t *buf,
+ size_t buflen);
diff --git a/lib/libradsec-libevent.h b/lib/libradsec-libevent.h
new file mode 100644
index 0000000..d2fffcd
--- /dev/null
+++ b/lib/libradsec-libevent.h
@@ -0,0 +1,102 @@
+/** @file libradsec-libevent.h
+ @brief API for libradsec-libevent. */
+
+/* FIXME: License blurb goes here. */
+
+#include "libradsec.h"
+
+typedef void (*rs_conn_connected_cb)(void *user_data /* FIXME: peer? */);
+typedef void (*rs_conn_disconnected_cb)(void *user_data /* FIXME: reason? */);
+typedef void (*rs_conn_packet_received_cb)(const struct rs_packet *packet,
+ void *user_data);
+typedef void (*rs_conn_packet_sent_cb)(void *user_data);
+
+/** Connection callbacks. */
+struct rs_conn_callbacks {
+ /** Callback invoked when the connection has been established. */
+ rs_conn_connected_cb connected_cb;
+ /** Callback invoked when the connection has been torn down. */
+ rs_conn_disconnected_cb disconnected_cb;
+ /** Callback invoked when a packet was received. */
+ rs_conn_packet_received_cb received_cb;
+ /** Callback invoked when a packet was successfully sent. */
+ rs_conn_packet_sent_cb sent_cb;
+};
+
+
+/* Function prototypes. */
+
+/*
+ FIXME: Do we want alloc and free? Or perhaps init and free,
+ decoupling allocation from initialization? IMO we want _some_ init
+ function, f.ex. for setting open_flag = 1 when type == UDP.
+
+struct conn *conn_alloc (enum conn_type type, struct sockaddr_in6 address, ...);
+void conn_free (struct conn *conn);
+*/
+
+/** Open connection and return 0 on success.
+ @param conn Connection object, obtained through a call to @a
+ conn_alloc.
+ @param cb Callbacks for events on the connection. If NULL, all I/O
+ will be blocking.
+ @param user_data A pointer passed to the callbacks when invoked. */
+int rs_conn_open(struct rs_conn *conn,
+ const struct rs_conn_callbacks *cb,
+ void *user_data);
+
+/** Close connection and return 0 on success.
+ @param conn Connection object, obtained through a call to @a
+ conn_alloc.
+ @param user_data A pointer passed to the callbacks when the @a
+ disconnected_cb in @a conn is invoked. */
+int rs_conn_close(struct rs_conn *conn, void *user_data); /* FIXME: return type? */
+
+/** Allocate a packet object. Should be freed using @a rs_packet_free. */
+struct rs_packet *rs_packet_alloc();
+
+/** Free a packet object previously allocated with @a rs_packet_alloc. */
+void rs_packet_free();
+
+/** Add an attribute to a packet.
+ @param packet The packet.
+ @param attribute Attribute to add to packet. */
+int rs_packet_add_attribute(struct rs_packet *packet,
+ const struct rs_attribute *attribute);
+
+/** Send @a packet on @a conn and return 0 on success.
+ @param conn Connection object, obtained through a call to @a
+ conn_alloc and opened with @a rs_conn_open.
+ @param packet Packet to send.
+ @param user_data Pointer passed to @a rs_conn_packet_sent_cb, invoked
+ when packet has been sent.
+ */
+int rs_packet_send(const struct rs_conn *conn,
+ const struct rs_packet *packet,
+ void *user_data);
+
+/** Return the next packet received on @a conn, blocking while waiting.
+ The packet returned must be freed using @a rs_packet_free. */
+struct rs_packet *rs_packet_receive(const struct rs_conn *conn);
+
+
+/* Thinking out loud here...
+
+ We could let the user drive the underlying libevent event loop in
+ three different ways, from easiest to hairiest:
+
+ i) Blocking i/o model: User passes NULL for the callbacks in
+ rs_conn_open(). The open, send and receive calls will block until
+ the desired event occurs. Other events occurring while waiting
+ will be either silently discarded or signaled as an error
+ (f.ex. broken connection while sending).
+
+ ii) Simple event loop interface with a timeout: User calls
+ rs_event_loop(timeout) to process pending i/o. Should be a good
+ choice for most applications.
+
+ iii) Full libevent interface: TODO.
+ */
+
+
+#error "Need an rs_event_loop(). And more."
diff --git a/lib/libradsec.h b/lib/libradsec.h
index 5765282..89f9f2f 100644
--- a/lib/libradsec.h
+++ b/lib/libradsec.h
@@ -1,5 +1,5 @@
-/*! \file libradsec.h
- \brief Header file for libradsec. */
+/** @file libradsec.h
+ @brief Header file for libradsec. */
/* FIXME: License blurb goes here. */
@@ -7,9 +7,13 @@
#include <sys/socket.h>
#include "../list.h"
-
/* Data types. */
+struct rs_config {
+ /* FIXME: What's in here that's not in struct rs_conn or
+ * rs_credentials? */;
+};
+
enum rs_cred_type {
RS_CRED_NONE = 0,
RS_CRED_TLS_PSK_RSA, /* RFC 4279. */
@@ -48,102 +52,6 @@ struct rs_packet {
struct list *attrs;
};
-
-typedef void (*rs_conn_connected_cb)(void *user_data /* FIXME: peer? */);
-typedef void (*rs_conn_disconnected_cb)(void *user_data /* FIXME: reason? */);
-typedef void (*rs_conn_packet_received_cb)(const struct rs_packet *packet,
- void *user_data);
-typedef void (*rs_conn_packet_sent_cb)(void *user_data);
-
-/*! Connection callbacks. */
-struct rs_conn_callbacks {
- /*! Callback invoked when the connection has been established. */
- rs_conn_connected_cb connected_cb;
- /*! Callback invoked when the connection has been torn down. */
- rs_conn_disconnected_cb disconnected_cb;
- /*! Callback invoked when a packet was received. */
- rs_conn_packet_received_cb received_cb;
- /*! Callback invoked when a packet was successfully sent. */
- rs_conn_packet_sent_cb sent_cb;
-};
-
-
-/* Function prototypes. */
-
-/*
- FIXME: Do we want alloc and free? Or perhaps init and free,
- decoupling allocation from initialization? IMO we want _some_ init
- function, f.ex. for setting open_flag = 1 when type == UDP.
-
-struct conn *conn_alloc (enum conn_type type, struct sockaddr_in6 address, ...);
-void conn_free (struct conn *conn);
-*/
-
-/*! Open connection and return 0 on success.
- \param conn Connection object, obtained through a call to \a
- conn_alloc.
- \param cb Callbacks for events on the connection. If NULL, all I/O
- will be blocking.
- \param user_data A pointer passed to the callbacks when invoked. */
-int rs_conn_open(struct rs_conn *conn,
- const struct rs_conn_callbacks *cb,
- void *user_data);
-
-/*! Close connection and return 0 on success.
- \param conn Connection object, obtained through a call to \a
- conn_alloc.
- \param user_data A pointer passed to the callbacks when the \a
- disconnected_cb in \a conn is invoked. */
-int rs_conn_close(struct rs_conn *conn, void *user_data); /* FIXME: return type? */
-
-/*! Allocate a packet object. Should be freed using \a rs_packet_free. */
-struct rs_packet *rs_packet_alloc();
-
-/*! Free a packet object previously allocated with \a rs_packet_alloc. */
-void rs_packet_free();
-
-/*! Add an attribute to a packet.
- \param packet The packet.
- \param attribute Attribute to add to packet. */
-int rs_packet_add_attribute(struct rs_packet *packet,
- const struct rs_attribute *attribute);
-
-/*! Send \a packet on \a conn and return 0 on success.
- \param conn Connection object, obtained through a call to \a
- conn_alloc and opened with \a rs_conn_open.
- \param packet Packet to send.
- \param user_data Pointer passed to \a rs_conn_packet_sent_cb, invoked
- when packet has been sent.
- */
-int rs_packet_send(const struct rs_conn *conn,
- const struct rs_packet *packet,
- void *user_data);
-
-/*! Return the next packet received on \a conn, blocking while waiting.
- The packet returned must be freed using \a rs_packet_free. */
-struct rs_packet *rs_packet_receive(const struct rs_conn *conn);
-
-
-/* Thinking out loud here...
-
- We could let the user drive the underlying libevent event loop in
- three different ways, from easiest to hairiest:
-
- i) Blocking i/o model: User passes NULL for the callbacks in
- rs_conn_open(). The open, send and receive calls will block until
- the desired event occurs. Other events occurring while waiting
- will be either silently discarded or signaled as an error
- (f.ex. broken connection while sending).
-
- ii) Simple event loop interface with a timeout: User calls
- rs_event_loop(timeout) to process pending i/o. Should be a good
- choice for most applications.
-
- iii) Full libevent interface: TODO.
- */
-#error "need an rs_event_loop() and more"
-
-
/* Local Variables: */
/* c-file-style: "stroustrup" */
/* End: */